Victory-class Battleship (my first render) [not really]

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Feazanthia
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Victory-class Battleship (my first render) [not really]

Post by Feazanthia »

Problems with the Neghvar have recently been showing up. While the vessel packs incredibly heavy weapons, it suffers in close range ship-to-ship combat. That's why a new turreted vessel along the lines of the Endeavor-class was created, but on a far greater scale.

Image

FSS Victory
Class: Battleship

Length: 3.7 kilometers
Width: 780 meters
Height: 1.2 kilometers
Power: 2 ArTek ZPE reactors
FTL: SFTE Mk. 2
SL: Warp Sublight drive
Armament: 2 Ultra-heavy PAC (dual turret, raised from internal storage bay); 8 T-MAC for 30 kg shot (shrapnel rounds); 18 torpedo tubes; 540 type XXI phasers
Defense: 1 meter Sophist, Distortion-Coversion shielding
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Penguenia
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Post by Penguenia »

Nice. What program?
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Post by Sskiss »

And you said you were terrible at all thing artistic. Looks like a great effort to me.
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Feazanthia
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Post by Feazanthia »

Sskiss wrote:And you said you were terrible at all thing artistic. Looks like a great effort to me.
That took me a month, and I had help... :oops:
Nations drown in turmoil
As blood is set upon soil
Peace is a lost dream
My sword is a merciless reality

The enemy creeps in darkness
And dwindles my people
My enemy turns worlds to deserts
With the heat of his enmity

Crimson seas call my name
Caves of death beckon me
The worlds have been doomed
Time has set itself against us

The redemption of my era
Will be brought about by fire
For I am the messiah of my age
Forgive me for the heavens torn asunder
Jordaxia
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Post by Jordaxia »

Still, it's very very good. I think you can squeeze a few more guns on it though, unless you're happy with them as it is.
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Post by Jangle Jangle Ridge »

I'd double the torpedo bay, slide them to the sides, and give it a ram, along with a heavy particle and static field. Then, you can soften people up with your torpedos and lasers, before charging into them, screwing up electronics and ripping millions of particles through them before hitting them with a super-dense ram and gouging out a hole.
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Zarahemla
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Post by Zarahemla »

Is it possible for you to build NORMAL ships instead of just uberships? :P

j/k
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Post by Skeelzania »

@Zarahemla Yes. MY ships typically appear undergunned, and I think the whole "ubership" concept is a situation of putting all your eggs in one basket.
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Post by Blademasters »

Uhmm... sorry to ressurect an old topic, but Feaz, how do you explain this? http://www.andromedaonline.net/images/s ... akaluk.jpg
http://www.andromedaonline.net/stock_ships.html
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Arizona Nova
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Post by Arizona Nova »

Bwhat? Oh my, that is interesting. So thats what he means by, he had help. I thought that making something like that with DOGA would be near impossible.
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