Oh My Its Disunity!

It's what you think it is.
Metallinauts
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Re: Oh My Its Disunity!

Post by Metallinauts »

You're all wrong *steps forth from shadow and lights up a pipe blowing out blue gray smoke* it's back, and it is here for us, make your time, all our base are be long to it *steps back in to shadow*
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The Mindset
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Re: Oh My Its Disunity!

Post by The Mindset »

This isn't a spam forum. Stop it.
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Zerstorendar
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Re: Oh My Its Disunity!

Post by Zerstorendar »

Exactly what IS it :/
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The Mindset
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Re: Oh My Its Disunity!

Post by The Mindset »

Disunity is a webgame I worked on during 2007 and later abandoned due to lack of time.
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Zerstorendar
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Re: Oh My Its Disunity!

Post by Zerstorendar »

So is this a forum for other people to work on it, discuss possibilities, what?
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The Mindset
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Re: Oh My Its Disunity!

Post by The Mindset »

Pretty much.

Disunity is essentially Nationstates in space, but with additional features. Feel free to suggest what those additional features may be.
Sskiss
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Re: Oh My Its Disunity!

Post by Sskiss »

The Mindset wrote:Pretty much.

Disunity is essentially Nationstates in space, but with additional features. Feel free to suggest what those additional features may be.
A population growth calculator
Declaring various "edicts"
R&D
Colonization
Ship construction
Mining/refining

etc...
"The Sskiss are prepared to share all - All that YOU have, that is!"

"Life is like a fresh kill, eat as much as you can before it all rots"

"Our blood drenched clade shall reclaim what is rightfully ours - and so wrongly taken from us by a whim of fate"
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The Mindset
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Re: Oh My Its Disunity!

Post by The Mindset »

The main reason I gave up on Disunity the first time around is because it became too big, too ambitious, and too complicated for one person to code effectively. I'm going to stick to basics, then work from there.

My first goal is essentially a clone of Nationstates. From there I'll add character generation and recording, alliances etc.

Resources, R&D, ship construction are all far in the future.
Sskiss
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Re: Oh My Its Disunity!

Post by Sskiss »

The Mindset wrote:The main reason I gave up on Disunity the first time around is because it became too big, too ambitious, and too complicated for one person to code effectively. I'm going to stick to basics, then work from there.

My first goal is essentially a clone of Nationstates. From there I'll add character generation and recording, alliances etc.

Resources, R&D, ship construction are all far in the future.
Okay, All you'll really need is a population generator and an events generator. And maybe a few picks before you create your race/nation.
"The Sskiss are prepared to share all - All that YOU have, that is!"

"Life is like a fresh kill, eat as much as you can before it all rots"

"Our blood drenched clade shall reclaim what is rightfully ours - and so wrongly taken from us by a whim of fate"
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The Mindset
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Re: Oh My Its Disunity!

Post by The Mindset »

By the way, if you can remember your username/pass from 2007, you can probably log in at http://disunity.esusalliance.co.uk/ - you won't be able to create new accounts at the moment, though.
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